Tried out a new workflow for this one. My main goal was to create an illustration where I use almost all of my knowledge, which means 3D softwares (Zbrush, Marvelous Designer and Keyshot) and Photoshop. I also wanted it to look less 3D and more of a traditional/digital painting.
PROCESS:
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1. EXTREMELY DETAILED LINEART SKETCH
I do this just to get a basic idea of what I want.
2. MARVELOUS DESIGNER
Here I added some really basic clothing on the little dude and used an animation where he sits down. I then exported the garments to two separate ".obj" files.
3. ZBRUSH & KEYSHOT
I didn't do a lot of sculpting here, basically I just did a environment scene around the boy and fixed the imported clothing. I then used Keyshot bridge to send it to the renderer.
4. PHOTOSHOP